Incorporating Video Games in SLP Practice

Already in cart - Qty:
You have added this item to your cart.

Incorporating Video Games in SLP Practice

The articles in this journal self-study highlight potential benefits of video games in the clinic and classroom. The articles demonstrate how gaming principles and applied video game design can result in measurable behavioral changes across populations that SLPs serve. The first article describes principles of video games that can enhance efficiency and motivation in intervention and then illustrates these principles in a case study. The second article describes the social-emotional benefits of video games as a leisure activity according to individuals with autism spectrum disorder. The final three demonstrate practical applications of video games for motor learning in individuals with velopharyngeal dysfunction and hypokinetic dysarthria as well as for classroom-based learning.

Learning Outcomes
You will be able to:

  • discuss how principles of video game design and game-based learning can enhance both clinical and pedagogical practices
  • explain the social-emotional benefits of playing video games as identified by individuals with autism spectrum disorder
  • describe potential utility of video game-based interventions to individuals with velopharynageal dysfunction and dysarthria secondary to Parkinson’s disease

Learning Assessment
Online, multiple-choice exam

Continuing Education

: 0.4 PDHs: 4.0
: 12/21/2018 to 12/21/2021
: Intermediate

Product Information

Item #(s): WEB3430
Client Age: All Ages
Format(s): Journal (Online)
Language: English

Already Purchased?

Your session is about to expire.
If you are still shopping, simply click the continue button.